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Volume and Surface Area of a Sphare

Programme:

#include <stdio.h>
#include <math.h>

int main()
{
    float radius;
    float surface_area, volume;
    
    printf("Enter radius of the sphere : \n");
    scanf("%f",&radius);
    surface_area =4*(22/7)* radius * radius;
    volume =(4.0/3)*(22/7)* radius * radius * radius;
    printf("Surface area of sphere is: %.3f", surface_area);
    printf("\n Volume of sphere is: %.3f", volume);
    return 0;
}

Output:

none